Alpha 1.0.0.2 Update
Submitted by Zeruel on Mon, 03/03/2008 - 11:03.
Client:
- Added functionality to determine if a connection to the game server has stalled. If a stalled connection is detected, a forced disconnect will take place and you will be returned to the main menu screen. You may need to wait up to 2 minutes for your login session to be cleared if this occurs.
- Enhanced movement code to better handle diagonal movement situations (forward / backward + left or right strafe) -- new animations for these cases will be available in the future.
- fixed bug where player would slide across the ground instead of playing a movement animation
- Added functionality to GuiTextListCtrl controls to support onDoubleClick event.
- Can now double click servers or characters to instantly select them
- Moved compass up a little bit so that the bottom is not clipped
- Changed some black text to white for better readability (mostly for popup windows)
- Added a very basic menu that lists the game controls in the game (available from the options menu -- hit escape then click Controls)
- Implemented a temporary fix to help deal with some characters being invisible
Server:
- Fixed an issue where players could not get into certain buildings (most notably small houses)
- Made the minimum character restriction for player names 3 characters instead of 4
- Fixed an issue where hair styles on newly created characters were not matching the selection made in the character create screen
- Added player connect / disconnect announcements
- Sessions should clear out within the expected 2 minute or less time frame.
- Misc stability improvements
Alpha Test:
- The game server will automatically restart itself every hour to ensure that any server crashes or other problems will not keep the game unnaccessible for extended periods of time.
